//TESH.scrollpos=1
//TESH.alwaysfold=0
library GlobalsFunc

function GlobalUnit takes player id, integer unitid, real x, real y, real face, string creation returns unit
    call GetTriggerPlayer()
    return null
endfunction

function GlobalDestructable takes integer objectid, real x, real y, real face, real scale, integer variation, string creation returns destructable
    call GetTriggerPlayer()
    return null
endfunction

function GlobalDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation, string creation returns destructable
    call GetTriggerPlayer()
    return null
endfunction

function GlobalDeadDestructable takes integer objectid, real x, real y, real face, real scale, integer variation, string creation returns destructable
    call GetTriggerPlayer()
    return null
endfunction

function GlobalDeadDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation, string creation returns destructable
    call GetTriggerPlayer()
    return null
endfunction


endlibrary 